![]() Alright, so I was a geeky rotund superfreak – already in Boy Scouts and dreaming about computers being IMPORTANT. That’s why I took those typing classes… the keyboard could not be an obstruction between thought and expression. I’d been waiting my whole life with a lot to say and I kinda knew that it’d be with a computer. It’s why I was ready those 14 years ago to create this site. The original helped me dream of the world I currently occupy. What would I want to say, what adventure would it lead me on. This thing in my bedroom, through it, one day, I could be connected to the world. That was a huge idea for my brain to process. It was the idea that all the computers could be connected. It wasn’t the lightcycles and the tanks and the recognizers… it wasn’t even the fantasy of our creations carrying a bit of our souls with them. I get that it wasn’t for everyone, but I also felt that lots of folks just couldn’t see the brilliance of TRON. TRON and WAR GAMES were seminal films for me. Sure, I was programming in BASIC, but I didn’t know any better. ![]() The idea of being digitized by a laser and taken into a computer… and that inside there were the creative souls of all the users imprinted upon their programs. I played Stand Up Arcade games, I had the little electronic Football handheld – constantly in my hands… This adventure could happen to me. Watching Jeff Bridges playing a standup arcade game – that… by itself was a degree of affirmation. Right there with Quint’s Stop Motion animation contest. I never could make TRON effects on a computer, but last week, I suggested that folks do that… and they did. I saw the original TRON in 70mm at the AMERICANA – and I thought that all the effects were made in a computer. However, there was an audience that saw it, and it affected them forever. It didn’t have the merchadizing legs of STAR WARS. Called up friends like Merrick… especially Quint, he had been there when it played… He knows how much I love TRON. I remember hearing that comic con Hall H crowd cheer – and I remember how even though I was well over a 1000 miles from Hall H, I replayed it over and over and over. I remember the sensation that shot through me that as I sat at this computer, 3 years ago, when I stared slackjaw at my computer screen as the first shaky-cam footage of the Comic Con TRON LEGACY test footage was unveiled. While not the neon-clodhopper you might expect, Daft Punk does an excellent job crafting a triumphant yet measured score that captures the spirit of the Tron world exceptionally well.I live for films like TRON. The clanging house rhythm and twirling, washed-out synth of "Derezzed" are probably more along the lines of what most will expect here, but it is the distorted hammering beat and fuzzy vibe enhancing the strings on "The Game Has Changed" that show off their work here best. Those expecting a thumping club soundtrack, rather than the rousing score they actually deliver, will enjoy "TRON: Legacy (End Credits)" where blippy distortion rides a dance beat while still maintaining the central theme. The string section's back and forth sawing meshes with dripping synth to playfully gnaw at your nerves on the great "Recognizer". The booming bass and quietly pulsing synth give it a distinctly early eighties computer film vibe, which follows on tracks like pulsing bass and distant flickering synth of "Armory" and tense, thundering drums of "Rinzler", as Daft Punk succeeds at seamlessly blending electronica and orchestra. Following the bold orchestral "Overture", introducing the score's regal theme, a voiceover from Jeff Bridges accompanies "The Grid" as he proudly explains what he imagined Tron to be before he got there.
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